VR 101 – Making Virtual a Reality
Wednesday 6th July 2016, 11:10 - 12:20
Showroom Cinema 3Read session report
A number of consumer VR products are set to hit the market in 2016 with industry experts predicting this year as watershed moment in mainstream engagement with the technology.
There’s obvious potential for the games industry – but what’s its potential to impact other areas such as play, learning and storytelling?
We’ll hear from industry leaders including former Director of Sony’s London Studio, David Ranyard, who left his role earlier this year to become a dedicated Virtual Reality Developer.
Dubit will also be on hand to tell us what they’ve learnt about how children and young people are engaging with the technology and explore the questions that need to be asked around its safe use.
This session begins with a presentation by Changemaker Chloe Meineck, designer, maker, inventor and social entrepreneur.
Dr Dave Raynard
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