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Motion Graphics Artist
Sarah is a recent Media Production graduate from the University of Lincoln, and considers herself fairly new to the animation world. She discovered her love for all things animation in her second year of university, going on to develop experimental projects involving 2D & 3D style combinations, and later on, Virtual Reality. Her final year project, exhibited at the digital arts ‘Frequency Festival’ in Lincoln, involved a dreamscape for the Oculus Rift, which gave the viewer a sense of lucid dreaming. She currently works as a motion graphics artist for Broadcast Media Services in Nottingham.
Innovation in Tech, Process and Workflow The first panel of the day examines how technology does – and doesn’t – support the work of storytellers. What delights and frustrates the panellists about the technology they use for everyday business and creative tasks – ranging from the specialised like Dragonframe or…