Please note: this profile is now part of an archived conference and information may be outdated.
Lucy Beckett
CBeebies
Content Producer

Lucy Beckett is a Content Producer at CBeebies. She has 10 years’ experience creating digital content for children, and produced Tiscali TV’s ground breaking VOD channel ‘Scamp’. Having worked on digital content for Cartoon Network, Disney, Chorion, Bookstart and Lego, Lucy now creates website and app content for BBC Childrens, including The Swashbuckle Adventures, Something Special’s Tumble Tapp Snap and the forthcoming Furchester app. Lucy has a keen interest in SEN accessibility, second screen technologies and learning through narratives, and has also written scripts for Justin’s House, Numtums and Swashbuckle.
Lucy's Sessions
Hunting, Finding, Caring, Sharing - Report
While young audiences embrace new and exciting ways to connect with content, what are the implications for the content makers and broadcasters? This session explored the big changes that lie ahead... Takeaway The impact and opportunities of the rapidly changing digital landscape over the past five years has seen a seismic shift in the way that…
Out of the Mouths of Babes: Free Expression, Children and 21st-century Media – Report
Some might say that digital safety has been the elephant in the Showroom this year. This debate wasn’t going to squirm from discussing the darker implications of this subject… Takeaway Young people have been pushed and shoved out of the public space and online has become their main connection to navigate…
Commissioner Conversation: Learning - Report
As 2014’s CMC begins to draw to a close, there are still some great sessions on offer, including an opportunity to meet some great content commissioners from the learning sector. Takeaway Gamification is becoming an increasing force in the production of learning based content The demand for digital content within this sector…
Research 7: Transformational Technology - Report
Takeaway Developments in cognitive theory emphasise that the way children physically interact with media influences how they think and learn New technologies are changing how children physically interact with media New technologies give us a chance to design new experiences and opportunities for children to learn Session Details Andrew Manches…
Research 6: World of Wonder - Report
Takeaway The presentation was based on interviews with over 3,000 children aged 10-17 and over 20 focus groups The popularity of gaming continues to grow, inspiring concerns about what the ‘gamification’ of our children will mean to their health and development… Session Details This session was divided into two halves – and…
The Learning Landscape - Report
Nine panellists are asked the big questions in this fast paced session... Takeaway Educational content continues to have a viable future in schools, but there are challenges in terms of budget and resources. Games continue to prove their worth as teaching resources – but ultimately it lies with the schools to…
Opening Keynote - Report
This year’s conference kicked off with Dylan Collins’ provocative opening keynote (actually, it kicked off with drinks at the Crucible bar, but that was shortly followed by Dylan Collins’ provocative opening keynote). Takeaway Mobile – more specifically the challenges that the mobile platform poses to advertisers - is the biggest…