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Timetable

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Day 1 - Tuesday 2nd July 2019

Tip: you can swipe the timetable or click the ← → buttons to view more columns!

09:00
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
19:00
19:30
20:00
20:30
21:00

Day 2 - Wednesday 3rd July 2019

Tip: you can swipe the timetable or click the ← → buttons to view more columns!

09:00
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
19:00
19:30
20:00
20:30
21:00
21:30
22:00
22:30
23:00
23:30

Showroom Cinema 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9:30am-10:30am

Limiting the Limitless? (Relayed from Cinema 4)

Do new opportunities call for new thinking? The CMC Question Time quizzes those in power, or in the know, about the big issues facing UK kids’ media today.

11:10am-12:10pm

The Art of Play

Two linked presentations. Playing to Innovate - using play as a vital tool to inspire creativity in innovation, research and analysis. Being Childish - rediscover your inner child! Connect with children through silliness and fun, no matter where they’re from or what they’ve been through.

12:40pm-1:40pm

The CMC Debate: Limitless Content - Good or Bad?

Industry leaders debate the motion: "Kids' limitless access to content is a positive thing for children’s media makers”. Your vote will decide which argument wins.

2:10pm-3:10pm

Commissioner Conversations: VoD

Hear first-hand what VOD commissioners’ plans look like for 2020/21, what’s worked in the past, what they’re looking for next, how they see their content evolving and how to get in touch to pitch your ideas.

3:40pm-4:40pm

Resetting the Moral Compass

In light of the White Paper on “online harms” are we finally resetting the dials on the internet to make it truly friendly for children and families. With online platforms more and more under scrutiny, activists for digital rights consider the effectiveness of the White Paper and the public support for change.

5:10pm-6:00pm

Fortnite-ly Phenomena: What Creates A Digital Craze?

Fortnite was 2018's digital craze for kids, toppling Minecraft (which in turn replaced Moshi Monsters and Club Penguin). What do these phenomena have in common, and how can we tap in?

Day 3 - Thursday 4th July 2019

Tip: you can swipe the timetable or click the ← → buttons to view more columns!

09:00
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
19:00
19:30
20:00
20:30

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