Blogs tagged "how to design games children want to play"

July 2016

CMC 2016: Report – Masterclass: How to Design Games Children Want

Posted on: Thursday 07 July 2016 10:47am by Kate Hilton

A delve into the design principles behind Preloaded and their work across brands, education and entertainment. Knowing your audience is just the start Takeaways It is recommended that three design principles are followed to design a game children want to play Low threshold means that a game is easy to learn how to play and draws in the player from the start High ceilings means that a game can be played at different levels Wide Walls encourage different game styles within the same game Detail Phil Stuart is co-founder and Creative Director at Preloaded Games Studio. With more than 100 million gameplays, a broad client base and many awards, Preloaded are at the cutting edge of game technology. Phil explained…

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